YABC (Yet Another Blender Class): UV Mapping ::
Date: Friday, July 28, 2006Time: 12:00 noon - 1:00 p.m.
Location: Jennings 12a, Macon Cove Campus
Cost: Free!
Materials: bring a flash drive or floppy if you want to save your work.
Objective: To give a basic introduction to to the powerful technique of UV Mapping in Blender. UV Mapping "can be used to apply textures to arbitrary and complex shapes, like human heads or animals. Often these textures are painted images, created in applications like The Gimp, Photoshop, or your favorite painting application".
Posted at 12:39AM Jul 17, 2006
by Roy Barnes in General |
